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Game testing

ok, so I’ve decided to put the game infront of some people to get a bit of feedback and hopefully spur me on to completion. Its not ideal posting on the ‘net and awaiting comments, I’d much rather be sitting with people playing the game but needs must!

I should at least get a good picture about the difficulty curve, and hopefully some interesting gameplay suggestions. I’ll post the test version here later..

changes: displayed score on the score recap screen; displayed level number on ‘ready’ screen; changed ‘you suck’ message to something more friendly when you fail..

edit: I’ve posted here so far:

http://www.polycount.com/forum/showthread.php?t=76289

http://www.gamedev.net/community/forums/topic.asp?topic_id=581004

http://forums.tigsource.com/index.php?topic=14592.msg423268#msg423268

http://forum.quest3d.com/index.php?topic=69261.0

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