Monthly Archives: October 2011

Halloweeeeen!

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Screenshot saturday screenie

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VG24/7 Eurogamer coverage

game news sitie VG24/7 has posted a Eurogamer Expo writeup including Pineapple Smash Crew, check out the article here Excerpt: “This game provides the most out-and-out fun of those in the indie arcade. Pineapple Smash Crew plays as a fast-paced … Continue reading

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Get well Cazzie

My Gf’s been ill stuck in bed, trying to cheer her up 🙂 get well Caz!

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SarcasticGamer.com PSC preview!

Krelith of SarcasticGamer.com has posted a very positive preview of Pineapple Smash Crew. Click Here to check out the article Excerpt: “One of my favourite things about modern indie game developers is how they often take a nostalgic design principle, … Continue reading

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Pineapple Smash Crew IndieDB page

PSC now has an Indie Database page, so if you like to track your indie games on IndieDB please head on over!

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Quick post about random generating content

Something worth bearing in mind when you are designing randomly generated content (eg. level layouts). Often there are certain situations and scenarios you want to avoid with random generation, such as X item appearing next to Y item. Now, before … Continue reading

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Some thoughts on Game Development

I’d like to start using the blog a bit more to archive ideas and thoughts on game development.. I hope they’ll be interesting to read, but at the very least I want them recorded somewhere so I don’t forget them … Continue reading

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